Students are members of TIN that have proven to be educated on the core aspects of the dueling mechanics. They are not required to be mechanically skilled, but it is expected that they understand the game's foundation.
Using any sort of unfair techniques such as abusing shadowswings, running away in duels or exploiting fast saber styles is not permitted, and will end in a disqualification from the trial if they are shown to be used excessively.
Explain and elaborate on the following concepts to your mentor.
- What is swingblocking?
- What is perfect blocking?
- What is manual blocking?
- What are perfect-block zones?
You will have 4 attempts for each step of the tests. Failing more than 4 times will disqualify you from promotion and put you on trial cooldown for 7 days.
- Perfect block 5/10 swings(Prediction based on movement).
- Swingblock a variety of swings(Combos or single swings).
- Perform a 4-hit combo 2/4 times(At least two different combos).
Duel against the appointed person chosen by your mentor - Either themselves or another person of the same skill level. They will assess your overall dueling ability, and can confirm that you possess the foundation and aptitude for the deserved rank.